By the end of this topic, you should be able to...
discuss how human senses (smell, sound, touch, taste and vision) are used to influence the design and development of products.
Guiding Question
How do ergonomic considerations influence the design of a product?
What is Physiology in Design?
Physiology is the study of systems and biomechanics within the human body, including their responses, limitations, and capabilities. As designers, understanding physiology helps us create products that work with—rather than against—the natural functioning of the human body. Unlike anthropometrics (which focuses on body dimensions) and ergonomics (which studies human-product interaction), physiology specifically examines how the body functions and what it can and cannot do.
Key Physiological Considerations in Design
As designers, we must understand the physiological limitations that affect how users interact with our products:
1. Visual Accuracy and Color Perception
The human visual system has specific capabilities and limitations:
Visual acuity: Varies between individuals and decreases with age
Field of vision: Approximately 120 degrees forward-facing with peripheral vision extending further
Color perception: Approximately 8% of men and 0.5% of women have some form of color blindness
Contrast sensitivity: The ability to distinguish between light and dark areas
Design implications include:
Using high contrast for important information
Not relying solely on color to convey critical information
Ensuring text is appropriately sized for readability
Considering lighting conditions that affect visual performance
2. Strength and Fatigue
The human musculoskeletal system has specific force-generating capabilities:
Maximum strength: Varies dramatically based on body position, age, gender, and health
Sustained force: Much lower than maximum momentary strength
Fatigue: Progressive reduction in force-generating capability over time
Recovery time: Period needed to restore full capability after exertion
Design implications include:
Setting appropriate force requirements for controls and mechanisms
Avoiding designs that require sustained force application
Creating products that allow for position changes and rest periods
Considering the reduced strength capabilities of children, elderly users, and those with disabilities
3. Muscle Control and Dexterity
The neuromuscular system enables precise movements but has limitations:
Fine motor control: The ability to make small, precise movements
Gross motor control: Larger movements involving major muscle groups
Coordination: The ability to synchronize multiple movements
Tremor: Small, involuntary movements that increase with age or certain conditions
Design implications include:
Sizing buttons and controls appropriately for human dexterity
Considering spacing between interactive elements
Designing for different levels of motor control
Providing stability features to compensate for tremors
4. Hearing Thresholds
The human auditory system has specific capabilities and limitations:
Frequency range: Typically 20Hz to 20,000Hz, diminishing with age
Volume sensitivity: Varies across frequencies and between individuals
Directional hearing: The ability to locate sound sources
Masking effects: When certain sounds prevent the perception of others
Design implications include:
Using appropriate frequency ranges for auditory feedback
Providing multiple sensory feedback channels (not just auditory)
Considering background noise in the use environment
Designing adjustable volume controls
Physiological Considerations in Electronic Systems
When designing products with electronic systems, physiological factors become particularly important:
Interface designs must account for visual limitations
Control mechanisms must work within strength and dexterity parameters
Feedback systems need to consider hearing thresholds and response times
Electronic displays must account for color perception variations
Connecting Physiology to Inclusive Design
Understanding physiological limitations is essential for creating inclusive designs that work for users with different abilities:
Products can be enhanced with electronic systems to accommodate users with limited strength
Alternative input methods can be provided for users with different physical capabilities
Feedback can be designed to use multiple sensory channels
Adjustable interfaces can accommodate varying visual capabilities
Practical Application in Your Design Projects
When applying physiological considerations to your design work:
Research the physiological capabilities of your target users
Are they children, adults, elderly?
Do they have specific physical conditions?
What environments will they use the product in?
Test with diverse users
Observe how different users interact physically with your prototypes
Note where they struggle or show signs of fatigue
Identify points where sensory limitations affect usability
Design with physiological diversity in mind
Provide multiple ways to interact with the product
Create adjustable interfaces when possible
Use appropriate force requirements and control sizes
Ensure sensory feedback is perceivable by all users
By understanding the physiological capabilities and limitations of your users, you'll create products that are not only more comfortable and efficient but also more inclusive and safer for everyone who uses them.
Linking Questions
How are user-centred research methods used to collect human factor data? (A2.1)
Which aspects of ergonomics are appropriate for user-centred design (UCD) practice? (B1.1)
How does ergonomics affect modelling and prototyping of potential design solutions? (B2.2)
How important is ergonomics to inform effective inclusive design? (C1.2)